Patent Case
A patent case that started way back in 2011 has reached a conclusion, with Samsung ordered to pay about US$ 539 million to Apple over infringements of the latter's patents in devices that are now long gone.

The case has dragged on for years as both sides argued about the finer points of how much was owed per device, what could be deducted, and so on. It's been a dragging case, but at least it's over now. Maybe.

The patents in question are some things we take for granted now, UI cues like "rubber-banding" at the bottom of a list or using two fingers to zoom in and out. But they were all part of the "boy have we patented it" multi-touch gestures of which Steve Jobs was so proud. In addition there were the defining characteristics of the first iPhone, now familiar (black round rectangle with a big screen, etc). At any rate Apple sued the dickens out of Samsung over them.

The case was actually decided long ago — in 2012, when the court found that Samsung had clearly and willfully infringed on the patents in question and initial damages were set at a staggering US$ 1 billion.

Since then it's all been about the damages, and Samsung won a big victory in the Supreme court that said it only had to pay out based on the profit from the infringing component.

Unfortunately for Samsung, the "infringing component" for the design patents seems to have been considered by the jury as being the entire phone. The result is that a great deal of Samsung's profits from selling the infringing devices ended up composing the damages. It sets a major precedent in the patent litigation world, although not necessarily a logical one. People started arguing about the validity and value of design patents a long time ago and they haven't stopped yet.

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